Light: 00 Type: Sun Mode: All Algorithm: SunLight Coords: 0 0 0 LightColor: 1.000000 1.000000 1.000000 AmbientColor: 0.000000 0.000000 0.000000 Name: ObjectLight LightGroup: BoundingBox: -10000000000.000000 10000000000.000000 -10000000000.000000 10000000000.000000 -10000000000.000000 10000000000.000000 Range: 10000000000.000000 Min Cutoff: 0.000000 Max Cutoff: 1.200000 Falloff: 0.000000 AngularFalloff: 1.000000 IgnoreSurfaceShading: 0 LightBlockingType: Hard LightBlockingMethod: BlockAll UseBlocking: 1 IgnoreSecondaryBlocking: 1 ShadowPercentage: 0.330000 FudgeShadowFactor: 5.000000 SpotSize: 45.000000 SpotEdge: 15.000000 AreaHalfWidth: 1.000000 AreaHalfHeight: 2.000000 UseLightDirectionVector: 0 LightDirection: 0.429324 -0.766044 -0.478390 RenderBeforeBake: 1 Overflow: 0 BrightenGreaterThan255: 0 Power: 0.700000 Saturation: 1.000000 IncludeClipping: 1 IncludePrimary: 1 IncludeSecondary: 1 RandomnessWeight: 0.100000 RandomnessSeed: 0 RandomVariance: 0 GradientColors: Rooms: 01 02 Textures: BlockingTextures: TextureReflectionWeights: Rotation: 50.000000 50 Light: 01 Type: AmbientOcclusionSkyLight Mode: All Algorithm: SunLight Coords: 0.000000 0.000000 0.000000 LightColor: 1.000000 1.000000 1.000000 AmbientColor: 0.000000 0.000000 0.000000 Name: ObjectAmb LightGroup: BoundingBox: -10000000000.000000 10000000000.000000 -10000000000.000000 10000000000.000000 -10000000000.000000 10000000000.000000 Range: 10000000000.000000 Min Cutoff: 0.000000 Max Cutoff: 1.200000 Falloff: 0.000000 AngularFalloff: 1.000000 IgnoreSurfaceShading: 0 LightBlockingType: Hard LightBlockingMethod: BlockAll UseBlocking: 0 IgnoreSecondaryBlocking: 1 ShadowPercentage: 0.330000 FudgeShadowFactor: 5.000000 SpotSize: 45.000000 SpotEdge: 15.000000 AreaHalfWidth: 1.000000 AreaHalfHeight: 2.000000 UseLightDirectionVector: 0 LightDirection: 0.000000 0.000000 1.000000 RenderBeforeBake: 1 Overflow: 0 BrightenGreaterThan255: 1 Power: 0.500000 Saturation: 0.000000 IncludeClipping: 1 IncludePrimary: 1 IncludeSecondary: 1 RandomnessWeight: 0.100000 RandomnessSeed: 0 RandomVariance: 0 GradientColors: Rooms: 01 02 Textures: BlockingTextures: TextureReflectionWeights: Rotation: 0.000000 0.000000 @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@