WATER Type1 Caverns F5800800 00018060 SetTile(Type=4BitI, Line=4, //line=words in Row(S Co-ord).(64*4)/4=64 texels Tile=0 Maskt=6, // Specifies the wrap position of texel 64 (2^6=64) Masks=6) F5800800 01018060 SetTile(Type=4BitI, Line=4, Tile=1 Maskt=6, Masks=6) F2002002 00000000 SetTileSize(UpperLefts=0.5, UpperLeftt=0.5, Tile=0, LowerRights=0, LowerRightt=0) F2002002 01000000 SetTileSize(UpperLefts=0.5, UpperLeftt=0.5, Tile=1, LowerRights=0, LowerRightt=0) //Dynamically // cycles from 0,0 to 1,1 amd back to form motion. FA00000F FFFFFFFF SetPrimColour(min=00, LODF=0F, R=255, G=255, B=255, A=255) //force tiles to show at //0.05859375. Probably also increases and decreases for effect. BA001102 00000000 SetTextureDetail(Clamp) BA000C02 00002000 SetTextureFilter(BiLERP) FC272C04 1F1093FF SetCombiner(TRILERP_Prim, ModulateRBGA2) B900031D 0C192078 SetRenderMode(AA, Z_CMP, Z_UPD, IM_RD, A_CVG, CLAMP, OPA CLR_IN*0 + CLR_IN*1 , CLR_IN*AIN + CLR_MEM*AMEM) >B900031D 0C182078 SetRenderMode(AA, Z_CMP, Z_UPD, IM_RD, A_CVG, CLAMP, OPA CLR_IN*0 + CLR_IN*1 , CLR_IN*AIN + CLR_MEM*1-A) BA001001 00000000 SetTextureLOD(Tile) BA001402 00100000 SetCycle(2) B7000000 00002000 SetGeometryMode(CullBack) B8000000 00000000 EndDL TYPE2 Dam F5480400 00014050 SetTile(Type=8BitCI, Line=2, //words in Row.(64*2)/8=16 texels Tile=0, //Tile0 Maskt=5, // Specifies the wrap position of texel 32 (2^5=32) Masks=5) // Allow 32 Texels through mask (2^5=32) F5480400 01014050 SetTile(Type=8BitCI, Line=2, Tile=1 Maskt=5, Masks=5) F2002002 00000000 SetTileSize(UpperLefts=0.5, UpperLeftt=0.5, Tile=0, LowerRights=0, LowerRightt=0) F2002002 01000000 SetTileSize(UpperLefts=0.5, UpperLeftt=0.5, Tile=1, LowerRights=0, LowerRightt=0)//Dynamically // cycles from 0,0 to 1,1 amd back to form motion. FA00000F FFFFFFFF SetPrimColour(min=00, LODF=0F, R=255, G=255, B=255, A=255) //force tiles to show at //0.05859375. Probably also increases and decreases for effect. BA001102 00000000 SetTextureDetail(Clamp) BA000C02 00002000 SetTextureFilter(BiLERP) FC272C04 1F1093FF SetCombiner(TRILERP_Prim, ModulateRBGA2) B900031D 0C192078 SetRenderMode(AA, Z_CMP, Z_UPD, IM_RD, A_CVG, CLAMP, OPA CLR_IN*0 + CLR_IN*1 , CLR_IN*AIN + CLR_MEM*AMEM) >B900031D 0C182078 SetRenderMode(AA, Z_CMP, Z_UPD, IM_RD, A_CVG, CLAMP, OPA CLR_IN*0 + CLR_IN*1 , CLR_IN*AIN + CLR_MEM*1-A) BA001001 00000000 SetTextureLOD(Tile) BA001402 00100000 SetCycle(2) B7000000 00002000 SetGeometryMode(CullBack) B8000000 00000000 EndDL