Default : - Doesnt count Shots - Doesnt count Hits (between these two, accuriacy = 0%) - Weapon of Choice: - - Draw Weapon Empty (from watch selection) and Imediatly Load. - Automaticly Re-Load once empty (even with trigger pressed) and skip Offscreen Animation (only shows coming back (like knifes)) - Arm down (3rd person) - No Auto-Aim - Sight on-screen - Ammo on-screen - Eject Empty Cases - No 1st Person Model (or muzzleflash) (uses Prop in watch) - Weapon is singular (Pickup text) - Weapon starts with Consanant (Picked up [A] xxx) 00000000 - Default 00000001 - Default 00000002 - Default 00000004 - 3 round Burst 00000008 - Allow Auto-Aim 00000010 - If holding trigger and Empty, Click untill release trigger and then re-load (for guns) 00000020 - Fires projectile? Leave bullet hole? eject cases(No effect - default) 00000040 - Default 00000080 - default 00000100 - Use only 1 hand (3rd person) 00000200 - Hold 2 Handed (3rd person) 00000400 - Mirror Double Weapon - Not Copy (Required if Weapon uses Hand) 00000800 - Load 1st Person Model 00001000 - Default (Auto weapons use?) 00002000 - Hide 1st Person Model in Hand (e.g. Keys) 00004000 - Hide 1st Person Model in Menu 00008000 - Can Not Crouch (Uses Variable Zoom Scope) 00010000 - Count Hits and shot total From Weapon in Player Stats (e.g. Body Hits - 1(100%)) (accuriacy) 00020000 - Display as Weapon of choice if Time used > any other weapon 00040000 - Default (ammo flies straight (default)?) 00080000 - Hide Ammo-On-Screen (HUD and Watch) 00100000 - This Weapon Can be Dual Wielded (Doubled) 00200000 - Limit Ammo to the Assigned value of Magazine (No Reserve) 00400000 - Do Not display Magazine Capacity, Each Shot is taken away from Reserve Count however If weapon has a magazine it will still re-load after magazine capacity number of shots or pressing B 00800000 - Default 01000000 - Default